Orbit & Oak

3D Generalist (Blender)

  • £42,000–£50,000 a year
  • Full-time
  • Remote
  • London, United Kingdom
  • Closes in 14 days

About the role

Orbit & Oak is a CGI studio of about twenty people making product visuals and short loops for consumer tech brands: headphones that float, speakers that unfold, chargers that somehow look heroic.

You will model, texture, light and render products from CAD files and reference, then animate short loops for launches and social. Blender is our main tool, and Houdini is a bonus for the occasional simulation. We care about clean topology, believable materials and lighting that flatters without lying.

We are fully remote within UK time zones. We keep core hours of 11am to 4pm for reviews, and our base in Brixton is open whenever you fancy company or need the big render machine.

Show us a reel or a portfolio with breakdowns, and tell us about one render you fought with and won.

What you’ll do

  • Model and texture products from CAD and reference
  • Light and render stills and short loops
  • Prepare files for the animation and compositing team
  • Join daily reviews during core hours

What we’re looking for

  • 3+ years of production work in Blender
  • A portfolio with product or hard-surface work
  • Strong lighting and material skills
  • Able to work UK core hours

Benefits

  • Fully remote with a home-office budget of £800
  • High-spec workstation provided
  • Quarterly team days in London
  • 25 days' holiday plus your birthday off

Interview process

  • Portfolio review (we reply within a week)
  • 45-minute video call with the CG supervisor
  • Paid lighting test (half a day)

Skills

  • Blender
  • Cycles
  • Product visualisation
  • Lighting
  • Texturing
  • Houdini

Where you’ll work

Orbit & Oak

Orbit & Oak, Coldharbour Lane, Brixton, London, United Kingdom

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About the company

Orbit & Oak

CGI & product visualisation · 11-50 people

orbitandoak.example

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Orbit & Oak

Member since 2026 · 1 job